I was pretty underwhelmed by those changes. It would be nice to get a preview talent calculator to see exactly what could be done with all these extra talent points going spare, but since you will surely need the same 20 or 30 point pre-requisites to get the decent talents, you only get a choice from within the same tree anyway, so I'm not sure it will work out so great....
Frost seems to get the best deal - not much difference in damage output, but more options for control, and ice barrier cooldown changed to 30 secs would be a bit OP.... Shatter working for all trees is pretty good, but no good for teh fireh mage!
Arcane subtely seems to be majorly nerfed, only working on crits.
More information about Combustion and how often you can re-apply it might be interesting, but it looks like it still sucks, and arcane power got nerfed.... however, atm I haven't got a 31-point talent in any tree, and maybe I could afford one with the talent points I've freed up.
And possibly a *very heavy* crit build might be nice - with master of elements and the new arcane subtlety.. however, that is pretty hard to achieve.. also maybe with shatter? possibly a elementalist build?
Generally, though, I agree with Liandra.. it looks pretty sucky at the moment.
.... I might go copy and paste this in the wow forums, although I've never been convinced that the devs actually have any knowledge of what happens in europe at all
I like my hunter.... FD ftw!