How is discussing what's best daft? It can help people who haven't decided <_<
Discussion about what color you like more, that is daft![]()
If I made a guilde called Mini Mammae, copied all your website code, images and avatars, only adding cheap filters to make it slightly different, *BUT* did all this on a different server, thus not harming MM in any way, how'd that make you feel?
If I made a guilde called Mini Mammae, copied all your website code, images and avatars, only adding cheap filters to make it slightly different, *BUT* did all this on a different server, thus not harming MM in any way, how'd that make you feel?
If YOU spent 6 months designing and making something, and then someone rips off your idea, how would you feel THEN!
You do realize that those are different things ey?
The designing and making is what one gets payed for. Ideas, especially ideas for those kinds of games, are rarely so unique that people will pay for them.
The "rip off" people still need to design and make their "rip off".
Croga makes a good point there. The idea of this game is pretty brilliant I say, but whether simple ideas like "oh a game where you can drag planes to airfields!" should be patentable is a whole different discussion.
Not at all. Seeing as I can do the latter, it can't be hard nor valuable (the "valuable" part being proven by the fact that my current job as a projectmanager pays more then my previous as software designer whilst as a project manager I really don't do anything at all).Croga, you seem to be confusing GAME design with PROGRAM design, and assuming that it is the latter that is hard / valuable.
An idea usually doesn't cost much time. The implementation of the idea does. Hence why people get payed for the implementation, not the idea.
A scientist doesn't get payed for his spark of creativity, he gets payed to prove that his idea is right by doing the research (the implementation).