Katryal said:
Aelin said:
you know who the lead designers were on GW
Hmm, I disagree, the d2 team were not known for their lack of creative ability, so I was suprised that they would have to reuse their previous successes in GW.
As for the shaman/druid thing, I was thinking of the spirits the druid had, as well as the vines etc.
Well, I wouldn't say they're reusing old methods, just the name, mainly because it fits with what skills the class has, could call it ninja but that would just be.... lame
Don't think they're leaning on old used ideas. but comming up with new concepts for different types of classes, is (seemingly) hard. Just look at WoW, how many of the classes were also present in D2? Granted, they improved on them alot in their playstyle, from 2 button smashing (or 1 button if you liked being a Paladin using auras) to.... a lot more buttons. The same thing can be said about Arenanet and using Assassin, they just didn't bother giving a new name, but did improve the concept.
Forgot about the spirits the Druid would get, mainly because I was more into Shapeshifting. But as far as I know, the spirits the Ritualist get is, well, complicated
Edit: To clarify a bit