TBC Spell Dmg Scaling

Hom

Member
Aug 30, 2005
843
Posted here for gilbert

http://forums.worldofwarcraft.com/threa .... No=1&sid=1

For channeled and and spells with cast time, the formula is:

cast time/3.5*100%

For dots, the formula is:

duration/15*100%

No difference, you say? Well, there is a HUGE difference. The hard cap of 100% has been removed!

Keep in mind that there are 3 penalties: AoE spells have their coefficients cut by 66%, and spells with both damage and healing get a 50% penalty. Spells with a snare effect have a 5% penalty. Drain soul also gets a 50% penalty, too, for no reason whatsoever. (Well, almost. 20 dpm with 700 spell damage gear . . .)

Corruption: 120%
Curse of Agony: 160%
Siphon Life: 100%
Drain life: 71.5%
Drain soul: 215%
Curse of Doom: 400%
Soulfire: 171%
Hellfire: 141%
Rain of Fire: 76%
Dark Pact: 96%
Unstable Affliction: 120%

The big winner is clearly curse of doom. 800 spell damage will double its damage. 10k curse of dooms will be commonplace. 35 damage per mana. Good thing its not usable on players, eh?

The other big winner is hellfire. Before the change, to get the same benefit from spell damage as emberstorm, you would need 1080 spell damage. Now, you need 255. Huge buff.

Unchanged spells: Immolate, Shadow bolt, searing pain, deathcoil. Anything that doesn't scale anyway.


Thank you, Shadowbolt, for your testing.


Currently untested:

Incinerate: does it scale as a 2.5 spell before the bonus immolate damage? Does the bonus damage scale too?
Shadowfury: blastwave and CoC had their coefficients buffed. Will shadowfury get the same treatment?
Seed of corruption: level cap is 67 :(