World Canon

Arly

Non-Shouter
Oct 3, 2007
1,733
All it does on my work computer is take up 100% cpu and eat memory.

Win XP Pro, SP3.
AMD Sempron(tm) Processor 3200+ 1.81 Ghz, 768 mb ram (lol)

Might be cause I don't have OpenGL ? Not sure if that's installed by default.
 
OP
Braque

Braque

Member
Dec 14, 2005
2,256
It does take a lot of cpu + memory to start up (since it creates the map dynamically), OpenGL stuff should be covered by the glut32.dll in the runtime folder. On my Intel Core 2 Duo 2.66GHz / 2GB ram work PC it takes less than 1 minute to pop up .... and I've just realised I didn't upload a new build and the version on the website probably takes about half an hour to start on an older PC.... sorry. I'll upload a new build in a sec....
 
OP
Braque

Braque

Member
Dec 14, 2005
2,256
Arly said:
Worked smooth. Nice :)
End button <-- Easter egg? Or random feature :p

Debugging feature. It shows the level of population at each triangle on the map that has been allocated to a settlement. Kinda useless now that stuff is working so I didn't mention it. :p
 
OP
Braque

Braque

Member
Dec 14, 2005
2,256
bump - new version

* bug fixes
* better (more natural looking) roads
* slightly better performance (less delay panning/zooming)