- Aug 26, 2005
- 10,227
http://forums-en.wow-europe.com/thread.aspx?fn=wow-general-en&t=1213155&p=1&tmp=1#post1213155
With the upcoming expansion we will be introducing arena battles and to give you a better idea of what to expect, here are the rules:
# You do not talk about arena battles.
# When a player enters an arena battle, all buffs and conjured items are purged/deleted. This is done to ensure no outside buffs or items from members outside of your team are able to be used in an arena battle.
# No consumables other than bandages and conjured items can be used while in the arena. There will be a waiting area similar to the current battlegrounds where players on the team will be able to conjure items and cast buffs.
# Abilities/spells/items with cooldowns longer than 15 minutes cannot be used while in the arena.
# Each arena team will be given a rating, and will be matched up in the arena queue against teams of a similar rating. As time progresses the matching system will broaden its search up to a limit if a closely rated team cannot be found.
# Ratings adjustments are made in the same way that ELO ratings adjustments are made. This system works by adjusting each arena teams rating from a specific match based on the rating of the team they are up against. If a team wins against a team of a higher rating, the increase of their arena rating would be much higher than if they had won against a team of a lower rating. This system will help promote players improving their skill and besting teams which may have previously held the top spots.
# At the end of each week, characters receive arena points based on their team's rating. A team must have fought a minimum number of battles for the week, which we have announced as currently set to 10 games. A player must have played in at least 30% of the team
I think the no long-CD's and no consumables is the best part of the idea. It'd be impossible to balance otherwise, and put alot of pressure on always having the best consumables. Let's leave that to raids 


